A Financial Web Application
UX-UI Design Case Study
Goal
The goal of the project is to solve the payment problems of people who live in the Netherlands and from out of the EU.
Solution
- Mobile payments
- Money transfer
- Transaction track
Duration
The project lasted for 6 months and concluded with the creation of a prototype.
Overview
Tools
I employed design tools like
- Figma
- Figjam
- MockUp
- Optimal Workshop
- Survey Monkey
- Google Forms
- Marvel
- Illustrator
- Photoshop
My Responsibilities as a
UX Designer
- User and competitor research
- Surveys and interviews
- Creating personas
- User journeys and flows
- Card sorting and sitemap
- Low-fi wireframes on paper and digital drawings
- Mid-fi and high-fi wireframes
- UI Design iteration
- Polished Ui design
- Usability and preference testing
- Design systems
- Accessibility design
- Clickable prototype
Insights
Challenges
However, the decision-making process posed a challenge, prompting the realisation that user input is invaluable.
Thus, I acknowledge the importance of incorporating questions about colour preferences into the user survey, ensuring a truly user-oriented approach in finalising the project's visual elements.
Takeaways
As a designer, I aimed for a look that stands out but still feels connected to the banking concept, giving users a relaxed and confident vibe.
Telling a good story is crucial – one that's convincing and practical. Also, considering the audience's behaviours and personal details when creating it.