A Financial Web Application

UX-UI Design Case Study

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Goal

The goal of the project is to solve the payment problems of people who live in the Netherlands and from out of the EU.

Solution

  • Mobile payments
  • Money transfer
  • Transaction track

Duration

The project lasted for 6 months and concluded with the creation of a prototype.

Overview

Tools

I employed design tools like

  • Figma
  • Figjam
  • MockUp
  • Optimal Workshop
  • Survey Monkey
  • Google Forms
  • Marvel
  • Illustrator
  • Photoshop

My Responsibilities as a
UX Designer

  • User and competitor research
  • Surveys and interviews
  • Creating personas
  • User journeys and flows
  • Card sorting and sitemap
  • Low-fi wireframes on paper and digital drawings
  • Mid-fi and high-fi wireframes
  • UI Design iteration
  • Polished Ui design
  • Usability and preference testing
  • Design systems
  • Accessibility design
  • Clickable prototype

Insights

Challenges

However, the decision-making process posed a challenge, prompting the realisation that user input is invaluable.

Thus, I acknowledge the importance of incorporating questions about colour preferences into the user survey, ensuring a truly user-oriented approach in finalising the project's visual elements.

Takeaways

As a designer, I aimed for a look that stands out but still feels connected to the banking concept, giving users a relaxed and confident vibe.

Telling a good story is crucial – one that's convincing and practical. Also, considering the audience's behaviours and personal details when creating it.